2/16/2023 0 Comments Anydesk for mac 4.3.2![]() Again previously this would lead to much-duplicated memory that is now shared (see second graph below). ![]() The memory gains are even more substantial when imagers chains are shared between drivers. If a single output is sent to multiple drivers the memory is now shared, rather than duplicated (see the first graph below). Improved output memory usage: The memory usage of outputs has been improved in a variety of cases.Faster imagers: Imagers are faster, especially on many-core Windows machines where we have seen up to a 1.7x speedup with the imager_denoiser_noice.For high AA_max renders this can result in noticeably faster renders (core#9022). Faster renders using progressive rendering with adaptive sampling on CPU: When using progressive rendering with adaptive sampling on the CPU, Arnold will now more quickly end the render when there is no more work left to do.Toon shader (contour_filter) optimizations: The toon shader has been optimized, especially for Windows machines with many cores and many small buckets, wherein in some situations we've seen over a 4x speedup (core#10414, #10242).Optix™ denoiser requires an NVidia GPU with CUDA™ Compute Capability 5.0 and above.We recommend using the 461.40 (Quadro), 461.40 (GeForce), or higher drivers. See Getting Started with Arnold GPU for more information. GPU rendering requires an NVIDIA GPU of the Turing, Volta, Pascal, or Maxwell architecture.CPUs need to support the SSE4.1 instruction set. ![]() Windows 10 or later, with the Visual Studio 2019 redistributable.MAXtoA 4.3.2 introduces Arnold 6.2.1.0 and is a performance release bringing important optimizations on GPU, toon shading, and imagers.
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